SketchUp Level 3 - Rendering Photorealistic Models for Architecture and Interior Design Course Outline
Overview
Elevate your SketchUp models with stunning, photorealistic renders in this 2-day workshop. Designed for beginners and intermediate users, this class provides an introduction to industry-leading rendering tools like Enscape, V-Ray, Twinmotion, and Lumion. We will get hands-on with rendering and practice some key concepts.
Topics Include
Advanced Sketchup techniques needed to prepare your models for rendering
Overview of rendering principles and workflow.
Basics of rendering for SketchUp, including material setup, lighting, and rendering scenes.
Introduction to real-time rendering, environmental settings, and animation tools.
Learn instant renders, virtual walkthroughs, and presentation techniques.
Compare rendering tools to determine the best fit for your projects, with time to refine and render your own models.
This is usually a smaller class than the beginner class, so topics are more customized to students' needs.
By the end of the course, you’ll understand the strengths of each rendering tool and how to use them effectively to bring your SketchUp designs to life. Perfect for architects, interior designers, product designers and hobbyists seeking to enhance their visualization skills.
Prerequisite
Sketchup 1 or Intermediate Sketchup knowledge required
Course Outline
Understanding Rendering Basics
What is rendering? Overview of rendering concepts (lighting, materials, and realism).
Introduction to rendering tools compatible with SketchUp: V-Ray, Twinmotion, and Enscape.
Setting up a SketchUp model for rendering: cleaning geometry, organizing scenes, and layers/tags.
Overview of Common Rendering Software
V-Ray: Industry-standard rendering tool with advanced material and lighting controls.
Twinmotion: Real-time rendering software with a focus on interactivity and animation.
Enscape: Fast and intuitive real-time renderer with seamless SketchUp integration.
Comparison of software features, use cases, and system requirements.
Choosing the right rendering software for different project types (realism, speed, animation).
Materials and Textures
Applying and editing materials in SketchUp vs Rendering engines
Importing custom textures and working with many kinds of mapping.
Enhancing material realism with reflectivity, transparency, bump maps and more
Introduction to Lighting
Overview of natural and artificial lighting in renders.
Setting up sunlight and shadow parameters in SketchUp.
Using rendering tools to add and adjust artificial lights.
Camera Angles and Scene Composition
Setting up camera views and perspectives in SketchUp.
Framing scenes for impactful visuals.
Animating walkthroughs and flyovers using rendering tools.
Rendering Workflow and Settings
Configuring rendering settings for speed and quality (resolution, output formats).
Understanding and optimizing render times.
Post-processing options with rendering tools (color grading, effects).
Final Project and Best Practices
Students render a prepared SketchUp scene, applying lighting, materials, and camera settings.
Troubleshooting common rendering issues.
Exporting final renders and creating a portfolio-ready presentation.
Wrap-Up and Resources
Tips for choosing the right rendering tool for different needs.
Recommendations for continued learning (tutorials, forums, and documentation).
Q&A and feedback
View outline in Word
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