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Java Programming Level 3: Developer Deep Dive Course

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Java Programming Level 3: Developer Deep Dive Course

 

Overview

This is a deep dive course for experienced Java programmers who are looking to take their Java skills to the next professional level. Students will learn: object-oriented design principles; how to make best use of Java libraries; multithreading and concurrent processing; Network, Java GUI, and Functional programming; advanced data processing; and the best design and programming practices

Audience

Students already familiar with Java programming.

Prerequisites

Students should have experience with Java and working knowledge of the skills covered in Core Skills: Level 1 and Core Skills: Level 2. Specifically, you should know how Java works and its place in the world of programming languages; how to work with and manipulate strings; how to perform math operations; how to work with Java operators and loops; Object Oriented Programming concepts; how to make best use of the Java collections framework; best practices for dealing with exceptions; how to package Java code; and how to work with external data storage systems. Additionally, you should be familiar with: applying encryption; working with processes and regular expressions; functional programming with lambda expressions; processing data with streams; functional interfaces; and unit testing.

For more information on the Level 1 and 2 courses, go to:
Java Programming Level 1: Introduction for Programmers
Java Programming Level 2: Advanced Programming Techniques

Course Outline

Section 1: Overview of Java Programming

1 Getting Started with Java 12

  • How to install and run Java
  • How to install and run an IDE
  • Java primitive types and operators
  • String types and literals
  • Identifiers and variables
  • Java statements

2 Java Object-Oriented Programming (OOP)

  • OOP concepts
  • Class
  • Interface
  • Overloading, overriding, and hiding
  • Final variable, method, and classes
  • Polymorphism in action

3 Java Fundamentals

  • Packages, importing, and access
  • Java reference types
  • Reserved and restricted keywords
  • Usage of the this and super keywords
  • Converting between primitive types
  • Converting between primitive and reference types

Section 2: Building Blocks of Java

4 Exception Handling

  • Java exceptions framework
  • Checked and unchecked exceptions
  • The try, catch, and finally blocks
  • The throws statement
  • The throw statement
  • The assert statement
  • Best practices of exceptions handling

5 Strings, Input/Output, and Files

  • Strings processing
  • I/O streams
  • File management
  • Apache Commons utilities FileUtils and IOUtils

6 Data Structures, Generics, and Popular Utilities

  • List, Set, and Map interfaces
  • Collections utilities
  • Arrays utilities
  • Object utilities
  • java.time package

7 Java Standard and External Libraries

  • Java Class Library
  • External libraries

8 Multithreading and Concurrent Processing

  • Thread versus process
  • User thread versus daemon
  • Extending class thread
  • Implementing interface Runnable
  • Extending thread vs implementing Runnable
  • Using pool of threads
  • Getting results from thread
  • Parallel vs concurrent processing
  • Concurrent modification of the same resource

9 JVM Structure and Garbage Collection

  • Java application execution
  • Java processes
  • JVM structure
  • Garbage collection

10 Managing Data in a Database

  • Creating a database
  • Creating a database structure
  • Connecting to a database
  • Releasing the connection
  • CRUD data

11 Network Programming

  • Network protocols
  • UDP-based communication
  • TCP-based communication
  • UDP versus TCP protocols
  • URL-based communication
  • Using the HTTP 2 Client API

12 Java GUI Programming

  • Java GUI technologies
  • JavaFX fundamentals
  • Hello with JavaFX
  • Control elements
  • Charts
  • Applying CSS
  • Using FXML
  • Embedding HTML
  • Playing media
  • Adding effects

Section 3: Advanced Java

13 Functional Programming

  • What is functional programming?
  • Standard functional interfaces
  • Lambda expression limitations
  • Method references

14 Java Standard Streams

  • Streams as a source of data and operations
  • Stream initialization
  • Operations (methods)
  • Numeric stream interfaces
  • Parallel streams

15 Microservices

  • What is a microservice?
  • The size of a microservice
  • How microservices talk to each other
  • The reactive system of microservices

 

View outline in Word

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Attend hands-on, instructor-led Java Programming Level 3: Developer Deep Dive training classes at ONLC's nationwide locations. Not near one of our locations? Attend these same live classes from your home/office PC via our Remote Classroom Instruction (RCI) technology.

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