Adobe Animate Core Skills: Level 1 Course Outline
*** Platform Note: This class for Mac or PC Users ***
Adobe software is virtually the same on the Mac and PC platforms. When taking this class from one of our locations, it will be taught using PC hardware with Windows software. Minor Mac keyboard and interface differences will be highlighted by the instructor. When taking this course from home or office, students can use either PC or Mac hardware to attach to the hosted Windows-based Adobe software.
Overview
This class includes a thorough review of the Animate interface including how to use tools and panels, and how to customize and save workspaces. You will also gain an understanding of authoring and output file types.
After completing this course you will know how to use the Library Panel and the Timeline, how to edit properties, preview movies, modify animated content, and set up properties for the stage. You will learn how to create shapes and text for animation, create symbols and instances, and learn to animate size, position, color, effects, transparency and filters.
You will learn the differences between frame-by-frame animation, motion paths and motion tweens, as well as how to set easing, and how to animate camera motion. The class also includes an introduction to the Motion Editor and editing property curves.
Finally, you learn about publishing animations for various outputs, including HTML5 and Flash Player.
*** Version Note ***
Our Creative Cloud classes upgrade to the latest CC version as soon as new training materials are released from Adobe. Typically new content is available within 2 to 4 months of a software release.
Interested in More Training?
For individuals seeking comprehensive training, we offer bundles so that you can attend multiple Adobe Animate classes at a discount. For more information on savings, go to:
Adobe Animate Bundle
Target Student
This course is appropriate for beginners and for those who are self-taught on the basics of Animate. Experienced users may find they can benefit from a Core Skills: Level 1 class to fill in the gaps in their knowledge. If, however, you are already familiar with the content covered in the Level 1 course, you can view the Level 2 course outline here:
Animate CC Core Skills: Level 2
Having Trouble Taking Off Work for Training?
We have another option: Adobe On-Demand. These self-study classes let you learn at your own pace on your own time. This option blends Adobe Official training materials with video tutorials, quizzes, and real world project-based labs to offer a cost-effective alternative to our live instructor-led classes. To learn more, click on the link below:
Adobe On-Demand: Adobe Animate CC
Prerequisites
Basic computer and file management skills are required for Core Skills level Adobe courses. Students should know how to - locate, copy and open files; create folders; arrange, re-size, minimize and maximize application windows; start and exit programs; manage use of multiple programs simultaneously; and switch between open programs.
Course Outline
Getting Acquainted
Starting Adobe Animate CC and Opening a File
Understanding Document Types
Getting to Know the Workspace
Working with the Library Panel
Understanding the Timeline
Organizing Layers in a Timeline
Using the Properties Panel
Using the Tools Panel
Undoing Steps in Animate
Previewing Your Movie
Modifying the Content and Stage
Saving Your Movie.
Creating Graphics and Text
Getting Started
Understanding Strokes and Fills
Creating Shapes
Making Selections
Editing Shapes
Using Gradient and Bitmap Fills
Using Variable-Width Strokes
Using Swatches and Tagged Swatches
Creating Curves
Using Transparency to Create Depth
Being Expressive with the Paint Brush
Creating and Editing Text
Aligning and Distributing Objects
Converting and Exporting Art
Creating and Editing Symbols
Getting Started
Importing Adobe Illustrator Files
About Symbols
Creating Symbols
Importing Adobe Photoshop Files
Editing and Managing Symbols
Changing the Size and Position of Instances
Changing the Color Effect of an Instance
Understanding Display Options
Applying Filters for Special Effects
Positioning Objects in 3D Space
Animating Symbols
Getting Started
About Animation
Understanding the Project File
Animating Position
Changing the Pacing and Timing
Animating Transparency
Animating Filters
Animating Transformations
Changing the Path of the Motion
Swapping Tween Targets
Creating Nested Animations
Easing
Frame-by-Frame Animation
Animating 3D Motion
Exporting Your Final Movie
Classic Tweening
Getting Started
Using Classic Tweens
Motion Guides for Classic Tweens
Copying and Pasting Tweens
Classic Tween Eases
Graphic Symbols
Publishing
Understanding Publishing
Publishing for HTML5
Publishing a Desktop Application
View outline in Word
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