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Fundamentals of XAML and Microsoft Expression Blend - 10553 Course Outline

 (3 days)
Version 2010

Overview
This 3-day course covers core and essential XAML skills. The learner will gain valuable experience developing XAML code in both Visual Studio 2010 and Expression Blend 4.

The course teaches the beginner and intermediate tasks that enable the learner to build the foundational skills required to develop professional Silverlight 4 and WPF applications (for the Web, Windows desktops, and Windows Phone 7 devices). The course will include hands-on labs that comprise approximately 50% of the classroom time and enable the student to learn the essential XAML programming tasks that are the building blocks of real-world applications.

Audience Profile
The target audience for this training course is professional developers who have experience creating Windows Forms and ASP.NET Web application with Visual Studio 2010, and who are interested in learning the core and essential XAML programming tasks that are required for professional Silverlight 4 and WPF programming in both Visual Studio 2010 and Expression Blend 4 environments.

This course is intended for developers who have programming experience using either Visual Basic .NET or C# and who understand the concepts of object-oriented programming. This course is designed for developers who need to become comfortable using Expression Blend 4 and Visual Studio 2010.
This course is not designed for entry-level programmers.

At Course Completion
After completing this course, students will be able to:
Describe XAML-based applications and the tools they can use to build them.
Create vector graphics with both Expression Blend 4 and Expression Design 4.
Create a Silverlight application and a user interface by using various layout controls and other controls from the toolbox.
Work with key parts and logic of a Silverlight application, such as hosting controls, App events, and InitParams.
Create XAML objects programmatically.
Work with Resources, Styles, Control Templates, and Behaviors.
Implement Transforms, Animations, and Visual States in XAML-based applications.
Prototype applications by using SketchFlow.

Prerequisites
In addition to the professional experience, this course requires that student meet the following prerequisites:
1-3 months of professional programming experience with Visual Studio 2010.
In addition to the technical knowledge, students who attend this training should have hands-on experience in the following areas:
Some professional experience in developing either ASP.NET Web applications or Windows Forms desktop applications.

Course Outline

Module 1: Binding in XAML
This module familiarizes the students with various binding techniques.
Lessons
Introduction to XAML-Based Applications
Tools for Designing and Developing XAML-Based Applications
Anatomy of a XAML-Based Application
Lab : Getting Started with XAML-Based Application Development
Exercise 1: Creating a 'Hello World' WPF Application
Exercise 2: Creating a 'Hello World' Silverlight Application
Exercise 3: Using the Expression Blend 4 and Visual Studio 2010 Development Environments
Exercise 4: Exploring the Expression Blend 4 Development Environment

Module 2: Creating Vector Graphics with Expression Studio 4
This module describes how to create vector graphics by using both Expression Blend 4 and Expression Design 4
Lessons
Creating Vector Graphics with Expression Blend 4
Creating Vector Graphics with Expression Design 4
Importing Vector Graphics into Expression Blend 4
Lab : Creating Vector Graphics with Expression Studio 4
Exercise 1: Creating a Silverlight Application and Website by using Microsoft Expression Blend 4
Exercise 2: Creating an Expression Design 4 Background
Exercise 3: Distorting Text on a Path
Exercise 4: Using Expression Design 4 Files in Expression Blend 4

Module 3: Laying out a XAML-Based Application
This module describes how to create a simple XAML-based application and how to create a user interface by using various layout controls and other controls from the toolbox.
Lessons
Organizing Controls in the User Interface
Adding and Manipulating Controls
Lab : Laying out a XAML-Based Application
Exercise 1: Adding TextBlocks and Buttons to MainPage.xaml
Exercise 2: Using the Grid
Exercise 3: Adding a Hyperlink to the Grid
Exercise 4: Adding a Button to the Grid
Exercise 5: Testing the Application
Exercise 6: Adding Backgrounds to MainPage.xaml and DesignMode.xaml (as time permits)

Module 4: Developing and Debugging XAML-Based Applications
This module describes how to work with key parts and logic of XAML-based applications, such as startup parameters, hosting controls, App events, and InitParams.
Lessons
Developing WPF Applications
Developing Silverlight Applications
Hosting Silverlight Applications
Debugging XAML-Based Applications
Lab : Developing and Debugging XAML-Based Applications
Exercise 1: Creating HTML Hosting Pages
Exercise 2: Customizing the App.Xaml Code-Behind File in Visual Studio 2010
Exercise 3: Debugging a Silverlight Application
Exercise 4: Retrieving URL Parameters in the App.xaml Code-Behind File
Exercise 5: Using URL Parameters in the Application
Exercise 6: Rewrite as: Exercise 6: Designing the Greeting Card Page (optional)
Exercise 7: Adding Code to Display Values From the URL

Module 5: Creating Controls Programmatically and Working with Media Files
This module describes how to work with XAML objects programmatically and play audio and video files
Lessons
Creating and Using Controls Programmatically
Working with Media Files
Lab : Creating Controls Programmatically and Working with Media Files
Exercise 1: Creating Controls Programmatically
Exercise 2: Building a Video Player

Module 6: Working with Resources, Styles, Control Templates, and Behaviors
This module describes how to manage development efforts by using a variety of reusable/modular concepts in XAML-based applications
Lessons
Working with Resources
Working with Styles and Control Templates
Working with Actions, Triggers, and Behaviors
Lab : Working with Resources, Styles, Control Templates, and Behaviors
Exercise 1: Using Resources in Expression Blend 4
Exercise 2: Changing a Property Using a Conditional Behavior
Exercise 3: Calling Methods from a Conditional Behavior
Exercise 4: Using XAML Styles
Exercise 5: Using XAML Control Templates

Module 7: Implementing Transforms, Animations, and Visual States
This module describes how to use animation techniques in XAML-based applications
Lessons
Transforms in XAML-Based Applications
Animations in XAML-Based Applications
Implementing and Working with Visual States
Lab : Implementing Transforms, Animations, and Visual States
Exercise 1: Preparing Objects for Animation
Exercise 2: Creating and Playing a StoryBoard
Exercise 3: Using Visual States for the Video Page
Exercise 4: Adding a Visual State for the Video Controls
Exercise 5: Controlling States Programmatically

Module 8: Binding in XAML
This module familiarizes the students with various binding techniques.
Lessons
Property Binding in XAML-Based Applications
Data Binding in XAML-Based Applications
Lab : Binding in XAML
Exercise 1: Binding Controls
Exercise 2: Creating a Master/Detail View in WPF

Module 9: Prototyping Applications by Using SketchFlow in Expression Blend 4
This module describes how to use SketchFlow to prototype complex user interfaces and to gather feedback from clients.
Lessons
Prototyping Applications with SketchFlow
Packaging and Reviewing Prototypes Developed with SketchFlow
Lab : Prototyping Applications by Using SketchFlow in Expression Blend 4
Exercise 1: Creating an Expression SketchFlow Application
Exercise 2: Creating SketchFlow Screens
Exercise 3: Configuring the Login Screen
Exercise 4: Configuring the Card Gallery Screen
Exercise 5: Packaging the SketchFlow Solution
Exercise 6: Performing the Client Role
Exercise 7: Performing the Developer Role
View outline in Word

A10553

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